Fire Emblem: Shadow Dragon & the Blade of Light
• Japanese title: Fire Emblem Ankoku Ryuu to Hikari no Tsurugi (ファイアーエムブレム 暗黒竜と光の剣).|
•Other names:•Release date:
Shadow Dragons and the Blade of Light, Fire Emblem Shadow Dragon and the Blade of Light (official), Fire Emblem Dragon of Darkness and Sword of Light.
- Japan: April 20, 1990.• System: NES (Nintendo Entertainment System, Famicom in Japan).
10/20/09 (Virtual Console, Wii). 08/01/12 (3DS VC). 06/04/14 (Wii U VC). 03/19/19 (Nintendo Switch).- America and Europe: December 4, 2020 (Nintendo Switch).
Tohru Narihiro, the section director at Intelligent Systems, had the idea of creating a turn-based strategy game in a warlike environment. That idea gave birth to Famicom Wars. Its novel and complex game system made it a popular title in Japan. This game system had many possibilities, so they squeezed it more, but with RPG elements in the line of Final Fantasy or Dragon Quest and focusing on individual characters and a story with the game. The director for this was Shouzo Kaga. This was how the first Fire Emblem was created.
It was the game that started the SRPG genre or "strategic role-playing game", along with others like the Shining series. Unfortunately Fire Emblem did not leave Japan, like a lot of others. In this game we manage the army of Altea led by the young prince Marth, on the Akanea continent. To stop Dolhr army, controlled by the Shadow Dragon, who wants to regain control of the continent for the dragons.
Despite having not so good graphics (and for the time) it had a good success in Japan, its strength is in its playability, in addition to having a good difficulty, so if a character died, it died for real. Perhaps Nintendo thought that it was a somewhat weird game for other countries, even when Marth proved to gain a lot of fame in Super Smash Bros. Melee.
• Game's intro:
Fire Emblem Dragon of Darkness and Sword of Light Walkthrough
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